![]() ![]() You may also check out the following videos explaining how to use materials in your Verge3D-based apps: Blender, 3ds Max, Maya. ![]() ![]() 2020+) or aiStandardSurface (v.2019 or early) with Viewport 2.0 as reference renderer.Īlternatively, if your content needs to be compatible with glTF 2.0 standard for some reason, you should use glTF-compatible materials (see the setups for Blender, 3ds Max, or Maya).
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